Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch! (And discussion about the game in general!)
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Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch! (And discussion about the game in general!)
To preform the glitch, you must find a fence, or a ledge that Jimmy can 'Hop' over, and anything that can attack Jimmy! The ideal places to do this are in Cindy's backyard, and the very beginning of the first part of the Yolkian Ship at the end game! Position yourself next to the fence, and wait for the enemy to approach you! Just before it attacks you, 'Hop' the fence, but immediately press the shrink key (Enter or left control), and Jimmy will appear to be frozen in his shrinking pose while the camera moves up! If the enemy attacks you in this state, you should show your hurt animation, and slide through the fence! After that, you should be able to walk through any wall and walk up any slope until you quit the game!
This is now an official Jimmy Neutron: Boy Genius PC discussion thread!
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch!
If you wanna search for more red neutrons, We have the WrongLoad glitch (found by hogwash) which allows us to have access to all the inventions on all stages (even the training mode ones, its crazy stuff) which then in turn lets us go out of bounds in most of them.
Do you know if there are any other ways to end this glitch, short of quitting the game? Quitting the game is always a bit messy in speedrunning with the timing.
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch!
At random times (I think) the Walk Through Walls glitch can 'cure' itself, but I don't know what causes it to happen! Also, the glitch only effects Jimmy, and nothing else!
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch!
Other than that, I can give you a quick rundown of the glitches/exploits we know of. Some of them you might already be aware of I guess. The big on is at the end since its the longest one:
-Grappler oob: can be used in multiple places to get oob. Basically what you wanna do is get it to connect to a place behind a wall then wiggle a bit until jimmy goes through the wall.
-Get stuck in training stages: Before picking up an invention from the ground (f.e. the jetpack right at the start of the game) go to the inventions menu, click on practice so its background becomes blue. now leave the menu with ESC. if you now pick up the invention practice mode will start + there will be the yes/no prompt on screen. press Y to get stuck in practice mode forever (and to oob on some of them)
-bubble walk: us the bubble to move forward, then in midair end the bubble with space. Jimmy will now walk quite a bit faster until you stop, turn around or move backwards.
-fast walk: us the bubble. JImmy will now walk a tiny bit faster until you restart the game.
The big one: Invention glitch aka Wrong-Load aka hogwash masterpiece.
Basically what you do is you load a save while a cutscene is playing in the background which confuses the game and for some reason makes it give you all inventions (also messes the teleport locations). There are multiple ways to do it but the easiest is:
Go into the save/load menu and press "new" so the "start new game? yes/no" appears. here comes the real trick: press and hold ESC and then at the same time release ESC and press Y. This required a bit of work to get the timing right but if you get it you should be in the menu and hear the cutscene playing in the background. from there, press the load menu again and load any save you like. F
This will make the game glitch out, give you all inventions and weird teleport locations depending on how exactly you do it. Also you screen will be locked so either start a practice room to and leave it or save then load to get that back.
The first step, instead of starting a new game and getting into the menu that way you can also load a save and to the same ESC/Y trick to perform this trick anywhere. This gives you the rocket in power plant which you cant do otherwise (because you have to pick it up and as such let the game know you have it otherwise)
As far as invention availability goes, you can use the inventions anywhere except if the game knows you have it and its blocked on the map. For example in retroland, you can use the rocket when you first get there, but as soon as you pick the rocket invention up from ultralord the game knows that you have it and you cant use it anymore because its blocked on the map. same with bubble, if you don't pick it up you can use it anywhere always with this glitch, but if you pick it up its blocked on the maps where its usually blocked. Iirc practice rooms are an exception to this, I remember always having all the inventions in there with this glitch.
Reason: Locking the post so this info cannot be lost, probably not a permanant lock!
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch!
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch!
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Tiger21820 MASTER!!
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch!
I will add them to the ranking! Try to beat my high score!
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Tiger21820 MASTER!!
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch! (And discussion about the game in general!)
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Re: Jimmy Neutron: Boy Geinus (PC) Walk-thru-Walls Glitch! (And discussion about the game in general!)
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